https://www.dropbox.com/s/5dy6uxox3eb9vnh/Presentation%20Board%20-%20InDesign.pdf
dropbox link
Friday, 30 August 2013
Research Exercise - Presentation Boards
This board interests me through its use of colour. Most of the information and imagery is in black and white -it is there yet it doesn't draw the eye. Whereas the important things have been highlighted in a bright red which will automatically make them the focal point of the board.
http://www.flickriver.com/photos/tags/presentationboard/interesting/ (accessed 29/8/13)
This boards theme is to "look back at the past, mark the present, expect the future." It then goes about separating its information into the 3 segments of the idea. The first shows the museum design looking back at the ancient Mexican temple - "look back at the past." The second segment lays out the building, with cross sections and whole building 3D images - "mark the present." Finally we have some 3D images of the interior and how the building is expected to look when complete - "expect the future."
http://glhhickman.blogspot.com.au/2009/11/revised-presentation-board-of-foods-lab.html (accessed 29/8/13)
This board's theme is about sedimentation and the textures of different wood. The layout then follows this idea, as it steps down the board, as different levels of sedimentation step down through the earth.
Friday, 23 August 2013
Thursday, 15 August 2013
Week 3 Home Exercise Sketchup Models
Original Rooms - 3m high, 2-4 metres wide and long
Rotated and Stacked
Rotated and placed. Fits a 3 sided pyramid envelope.
3 Primitives - 1st Design, Cone, Box, Wedge
The cone is 9 metres high, with space for up to 3 floors, each getting gradually smaller (top floor probably only 1 room - bedroom?). The wedge on its side getting smaller until it is door sized as it crosses into the cone. 7m tall, enough for 2 floors or a vaulted ceiling, or both (studio space looking down over main living area??). The box there to connect the 3 areas together, with a small courtyard in the centre.
3 Primitives 2nd Design - Wedge, Torus, Cylinder
Here the torus is the main event. 2 metre radius in the tube with a 6m total radius, it can fit normal sized living areas in a cool way - a continuous hallway wrapping itself around the house. The cylinder is 7m tall with a 3m radius (when standing straight). I tilted it on its edge to create a cool effect with the rooms, which would be parallel to the ground but with the roof and windows slanting up and away - especially with rounded sides. The wedge is there to connect with the cylinder to create a sort of bridge over the roman style courtyard in the middle.
Friday, 9 August 2013
Studio Week 2 3rd Structure
For this model, we were asked to create a more literal model of our main structure. Again I based it on the Alamillo Bridge in Seville. The shape turned out well and I'm happy with the end product. Someone should pay me for my models!!
Studio Week 2
http://www.calatrava.info/ (accessed 9/8/13)
http://smu.edu/newsinfo/releases/images/m0011r.jpg (accessed 9/8/13)
http://catalinavf.blogspot.com.au/2012/09/santiago-calatrava.html (accessed 9/8/13)
http://www.calatrava.com/#/Selected works/Art/Sculptures?mode=english (accessed 9/8/13)
http://www.papercitymag.com/Article/4526/Meadows-Meets-its-Man/ (accessed 9/8/13)
Santiago has a clear, recurring design motif in everything he creates. He enjoys creating these cantilevers all over his models and buildings and doesn't mind using a bit of wire to help keep it structurally sound. He also seems to love the sharp edged curves, which could be described as scales or claws.
The first paper structure I created was a take on the Alimillo Bridge in Seville, Spain. I just tried to capture the basic shape of it, because that is what drew me to it in the first place.
The second paper sculpture was based on the motifs from all of Calatrava's work. I crumpled it to create the spine as we saw in the videos from Laurence King. I then made curved spines reaching out from the central spine all along each side. At the "back" I modelled a slanting wall on each side which makes the whole sculpture look like it's curving from a solid cantilever into the point at the front.
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